To start with, in Median XL, you are only able to learn skills from any 2 of the elemental trees (fire, cold, lightning and poison). Skills are a lot more interesting than attributes are, with a number of decisions you can make here. STR/DEX is only in order to wear your gear, and your aim should be to get as much as possible from charms/gear such that you don't need to invest much, or at all. Because virtually all your damage derives from your mana pool, you're going to want to dump as many points as possible into Energy. I encourage you to try them out and find what suits you best.Īttributes are incredibly straightforward for a Mana Sorceress. Have no fear though, having gone through and tried all combinations, they all work and it's a lot more of a preference thing. While Mana Sorceresses generally do not care about any of the elemental trees for offensive power, it is advised to pick a combo of 2 elemental trees to invest in, based on which defensive passive you wish to use.īased on your combo of defensive passives, the way you play your own individual sorceress is going to change somewhat, as these defensive passives have somewhat significant impacts on how your character plays out.
Overall, slight buff to the Arcane Torrent variant of the build and it is now harder to push maximum resistances to 90%. Removal of Perfect Sphere, going with it one easy way to hit 90% maximum resistances. Arcane Torrent receives a slight buff making it slightly more competitive with Mana Sweep. Adjustments to Mana Sweep cooldown scaling, should not be relevant for this particular build. Allows finding and equipping of set items at an earlier level. Overhaul of set item levels and accessibility. Power-wise other than the Chronosphere nerf, we gained a lot of mana from the base stat changes. Overall, some major changes to the build in terms of a shake-up. Addition of the Mana Sorc set, finally!
, an incredibly solid sacred unique for this build. +(4 to 8) to Living Flame (Sorceress Only)
+(4 to 8) to Vengeful Power (Sorceress Only) (11 to 15)% to Enemy Elemental Resistances If you have any questions, please don't hesitate to contact me over Discord too: Hrishi#9580 This guide will assume you know the basics of ARPGs in general along with basic Diablo 2 and Median XL knowledge. To this end, let me start by going over some basics, and then proceed onto more advanced mechanics here. Of course, I will also provide some examples of gear you might want to use and some recommendations there.
I personally feel that a guide's first job is to be able to teach the reader how to be able to understand the ins and outs of a particular spec, and be able to devise their own plan after understanding this. When doing this write-up, my biggest wish is to allow readers to understand how to build their own Mana Sorceresses, and make informed decisions on their own gearing process and otherwise, without needing to necessarily refer to some list of items. She offers very fast clear at the higher levels as well as very respectable single target damage. Instead of caring about Elemental types or Spell Damage, virtually all your damage derives from your mana pool. The Mana Sorceress is a very different kind of caster compared to most other caster builds in this game.
Will update eventually, but might be a while! Apologies for the lack of updates with the new 2.0 patch, I've been quite busy and don't want to fully update the guide until I've played a lot myself so I know for a fact I'm suggesting the right things here.